New Build uploaded! (post-GMTK updates)
Population Per Second » Devlog
Hey everyone!
Now that the GMTK Game Jam is over, we've been able to upload the most recent build. We haven't made a HUGE number of changes, but the highlights are:
- You should be able to reach the outer solar systems now. In the GMTK Jam build the rocket lifetimes was too low... Now it scales with the number of planets you've reached!
- Once you've populated another planet, new UI will popup allowing you to cycle between all of your populated planets.
- Rockets spawn a lot slower and the max number of rockets on screen is dramatically reduced. You don't really need 1200 rockets on screen at any given time, so we figured the performance impact would be worth the change here lol
Thank you so much for playing our little jam game. :)
Hoping to do more game jams in the future!!
Files
PopulationPerSecond_WebGL (8-27-2024).zip Play in browser
Aug 27, 2024
Get Population Per Second
Population Per Second
Click to grow your civilization, planet, and then the solar system itself!
Status | Released |
Authors | MattRoysOurBoy, Ninjuit, blueskybleu, aghostplant |
Genre | Simulation |
Tags | 2D, built-to-scale, Clicker, Cute, Game Maker's Toolkit Jam, Indie, Pixel Art, Sci-fi, Space |
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