Population Per Second
Click planets to increase the population, expend population for upgrades, and launch rockets into the vast expanse of space for a chance to expand to new planets! How high can you get your Population Per Second to go?
It's not rocket science... or... is it?
Hold left click to auto click and save your fingers!
Right click to dismiss the UI!
Original version made in 96 hours for the 2024 Game Maker's Toolkit Game Jam.
Ryan Huggins - Design, Programming
Christie McCown - Art, UI
Matthew Roy - Programming
Jack Yeates - Audio, Design
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | MattRoysOurBoy, Ninjuit, blueskybleu, aghostplant |
Genre | Simulation |
Made with | Unity |
Tags | 2D, built-to-scale, Clicker, Cute, Game Maker's Toolkit Jam, Indie, Pixel Art, Sci-fi, Space |
Download
Download
PopulationPerSecond GMTK Build (WebGL 8-20-2024) v7.zip 15 MB
Development log
- New Build uploaded! (post-GMTK updates)Aug 27, 2024
Comments
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Am I missing something where you're able to upgrade the distance rockets can travel? I can never seem to reach the other systems
In this version of the game, the rockets often don’t last long enough to reach other solar systems. We can’t upload new builds during the jam review period, but we plan on uploading a new version with fixes that address this + other changes once we can.
Cool, thanks. It’s a fun game. I’d also recommend also letting wasd or something control the camera - would be nice for playing on a laptop.
thank goodness. I was getting frustrated trying to reach other systems